Install Haxe 3 – OpenFL – HaxeFlixel
Install Haxe 3 – OpenFL – HaxeFlixel
Install Haxe 3 – download installer from here http://haxe.org/download – run the downloaded file, install to C:HaxeToolkit Installing NME – run CMD – type “haxelib install nme” – this will install newest version of NME Installing OpenFl – run “haxelib install openfl” – run “haxelib run openfl setup” – run “haxelib selfupdate” Other platforms : – if you need you can also install support for other platforms : run “haxelib run nme setup platform” ( replace platform with windows / linux / android / blackberry / webos – openfl setup windows – openfl setup linux – openfl setup android – openfl setup blackberry Installing Git – download Git http://git-scm.com/downloads – run .exe, and install Git – now you need to set PATH to point at git.exe, open cmd, and run “SET PATH=%PATH%;"c:Gitbin” ( if your Git is placed somewhere else you will need to change the path part ) Installing Flixel-Tools ( https://github.com/HaxeFlixel/flixel-tools ) – run “haxelib git flixel-tools https://github.com/HaxeFlixel/flixel-tools.git” – run “haxelib run flixel-tools setup” – template for FlashDevelop : run “flixel template flashdevelop-basic” – ( in my case I needed to change “GameClass” in Main.hx to “ProjectClass” – run the FlxTemplate.tdz Installing newest Flixel – run “haxelib git flixel https://github.com/HaxeFlixel/flixel” – you can add it to FlashDevelop project list via Project -> Properties -> Classpaths -> Add Classpath -> ( point at flixel folder in C:HaxeToolkit